The following is a late prototype build of Star Wars Episode I: Battle for Naboo, developed by LucasArts for the Nintendo 64. Judging from the label, this cartridge was sent out for review purposes.
Differences
- The differences within this build are currently unknown. If you happen to know the game well and know the differences between the retail release and this prototype, please let us know!
Screenshots
ROM Information
----| File Data |--------------------------------------------------
System: Nintendo - Nintendo 64
File: Battle for Naboo [NNAE].z64
BitSize: 256 Mbit
Size (Bytes): 33554432
CRC32: 90759D7B
MD5: 88776081F0F92EEF355CD451B9C6A819
SHA1: 8F82880CDE3F11AF23F580667AC133CCB5F6A0CA
SHA256: 2DBBA691279D4879B0E6EDFA6F69113B79227B37AFB5097108691870C8A8DBF4
----| Header Data |------------------------------------------------
Fixed Value 1: 0x8037
Compression Flag: 0x12
Fixed Value 2: 0x400000000F
EntryPoint: 0x00040080
Fixed Value 3: 0x000014
Unknown Value: 0x44
Boot Chip: CIC-NUS-6102
CRC1: 0xE92DDB15 (Ok)
CRC2: 0xA6730C24 (Ok)
Reserved 1: 0x0000000000000000
Title: Battle for Naboo
Reserved 2: 0x0000000000000000
Serial: NNAE (USA)
Version: 0x00 (v1.0)
Board / Cartridge Images
Special Thanks
Massive thanks to GamingLegend64 for sending this in for release!