Harvest Moon (USA) (Prototype)
The following is a late English localization prototype for Harvest Moon by Natsume. Being a localization prototype, most differences compared to the retail game will be minor.
Differences
- The prototype still contains Pack-In-Video’s publisher screen, leftover from the Japanese version.
- The titlescreen is much simpler when compared to the more stylized version used in the retail game.
- Both Amccus and Pack-In-Video have their respective copyright information on their own line.
- “Licensed by Nintendo” text has not yet been added.
Screenshots
ROM Information
----| File Data |--------------------------------------------------
System: Nintendo - Super Nintendo Entertainment System
File: HARVEST_MOON_SNES_PROTO.bin
BitSize: 16 Mbit
Size (Bytes): 2097152
CRC32: D8F76A84
MD5: 36EA28663511B759C5255809F320E85B
SHA1: 90D0F571D5A007C0F55362A3BB13DFD487E80D63
SHA256: 76F4760D964950DDCFD76F375E11CF9E90C06A628D93B71C07A1BBC8BAC30EA8
----| Detection Data |---------------------------------------------
ROM Type: LoROM
Cartridge Type: Normal
----| Header Data |------------------------------------------------
New Maker Code: 99 (Victor Interactive Software)
Serial: AYWJ (Japan)
SFX SRAM Size: 0x00
Title: HARVEST MOON
Map Type: 0x30 (FastROM-120ns; LoROM-32KB Banks)
ROM Type: 0x02 (ROM + Save RAM)
ROM Size: 0x0B (16 Mbit; Ok)
SRAM Size: 0x03 (64 Kbit)
Country: 0x00 (Japan)
Old Maker Code: 0x33 (N/A)
Version: 0x00 (v1.0)
Inverse Checksum: 0xFFFF (Bad; 0xEE20)
Checksum: 0x0000 (Bad; 0x11DF)
Board / Cartridge Images
Playthrough Video
An overview video created by Hard4Games:
Special Thanks
Massive thanks to GamingLegend64 for sending this in for release!