The following is a late English localization prototype for Harvest Moon by Natsume. Being a localization prototype, most differences compared to the retail game will be minor.


  • The prototype still contains Pack-In-Video’s publisher screen, leftover from the Japanese version.
  • The titlescreen is much simpler when compared to the more stylized version used in the retail game.
  • Both Amccus and Pack-In-Video have their respective copyright information on their own line.
  • “Licensed by Nintendo” text has not yet been added.


Screenshot Screenshot Screenshot

ROM Information

----| File Data |--------------------------------------------------
System:             Nintendo - Super Nintendo Entertainment System        
File:               HARVEST_MOON_SNES_PROTO.bin
BitSize:            16 Mbit
Size (Bytes):       2097152
CRC32:              D8F76A84
MD5:                36EA28663511B759C5255809F320E85B
SHA1:               90D0F571D5A007C0F55362A3BB13DFD487E80D63
SHA256:             76F4760D964950DDCFD76F375E11CF9E90C06A628D93B71C07A1BBC8BAC30EA8
----| Detection Data |---------------------------------------------
ROM Type:           LoROM
Cartridge Type:     Normal
----| Header Data |------------------------------------------------
New Maker Code:     99 (Victor Interactive Software)
Serial:             AYWJ (Japan)
SFX SRAM Size:      0x00
Title:              HARVEST MOON         
Map Type:           0x30 (FastROM-120ns; LoROM-32KB Banks)
ROM Type:           0x02 (ROM + Save RAM)
ROM Size:           0x0B (16 Mbit; Ok)
SRAM Size:          0x03 (64 Kbit)
Country:            0x00 (Japan)
Old Maker Code:     0x33 (N/A)
Version:            0x00 (v1.0)
Inverse Checksum:   0xFFFF (Bad; 0xEE20)
Checksum:           0x0000 (Bad; 0x11DF)

Board / Cartridge Images

PCB Front

Playthrough Video

An overview video created by Hard4Games:

Special Thanks

Massive thanks to GamingLegend64 for sending this in for release!


Download Harvest Moon (USA) (Prototype)