The following is a prototype of Road Rash 64, developed by Pacific Coast Power & Light. Note: The label on the front of the cartridge was applied sometime after it left THQ.


  • The differences within this build are currently unknown. If you happen to know the game well and know the differences between the retail release and this prototype, please let us know!


Screenshot Screenshot Screenshot

ROM Information

----| File Data |--------------------------------------------------
System:             Nintendo - Nintendo 64          
File:               RoadRash64Proto.z64
BitSize:            256 Mbit
Size (Bytes):       33554432
CRC32:              E5079D96
MD5:                4A2400AF877B161FC7A265E46BE53251
SHA1:               CD4D68CEB61A663175BCEA7F7492D95C27268838
SHA256:             70822F8B0A6AE09E8EED5789B584C4F4C1622777C621D402AB1797DDBC1E261B
----| Header Data |------------------------------------------------
Fixed Value 1:      0x8037
Compression Flag:   0x12
Fixed Value 2:      0x400000000F
EntryPoint:         0x00040080
Fixed Value 3:      0x000014
Unknown Value:      0x44
Boot Chip:          CIC-NUS-6102
CRC1:               0xA7501E4F (Ok)
CRC2:               0x28F539E5 (Ok)
Reserved 1:         0x0000000000000000
Title:              ROAD RASH 64        
Reserved 2:         0x0000000000000000
Serial:             NROE (USA)
Version:            0x00 (v1.0)

Board / Cartridge Images

Cart Front
Cart PCB

Playthrough Video

An overview video created by Hard4Games:

Special Thanks

Massive thanks to Dustin Echoes for sending this in for release!


Download Road Rash 64 (USA) (Prototype) (2)