The following is a prototype of Michael Owen’s WLS 2000, developed by Silicon Dreams Studio. In this release, a patched ROM file is included (as well as the unmodified dump as always). Many emulators and flashcarts look at the GUID in the header to guess the region. Setting 0x3E to 0x50 (“P”) automates that, thus making it run without the original hardware.

Differences

  • Appears to be quite different from the retail release.
  • The header does not contain the game’s ID.

Screenshots

Screenshot Screenshot Screenshot

ROM Information

----| File Data |--------------------------------------------------
System:             Nintendo - Nintendo 64         
File:               Mike Owen's WLS 2000.n64
BitSize:            256 Mbit
Size (Bytes):       33554432
CRC32:              16CB30AF
MD5:                033D72E91B2AD5C47835BE02DA38A6E4
SHA1:               083EE244E4199972FFB763F88DE6A1DA27CBD679
SHA256:             695886B29E5B69E498E474A2A380BDAB988EF7ECDA7AE7C5A8FD1A4F9A1134E7
----| Header Data |------------------------------------------------
Fixed Value 1:      0x8037
Compression Flag:   0x12
Fixed Value 2:      0x400000000F
EntryPoint:         0x00040080
Fixed Value 3:      0x000014
Unknown Value:      0x44
Boot Chip:          CIC-NUS-6102
CRC1:               0x6B6E4DB1 (Ok)
CRC2:               0xA64296C9 (Ok)
Reserved 1:         0x0000000000000000
Title:              Michael Owens Soccer
Reserved 2:         0x0000000000000000
Serial:                  (Unknown)
Version:            0x00 (v1.0)

Board / Cartridge Images

Cart Front

Special Thanks

Massive thanks to Anonymous, ehw, and iniche for sending this in for release!



Download

Download Michael Owen's WLS 2000 (Europe) (Prototype)