Destruction Derby 64 (USA) (Prototype)
The following is a prototype of Destruction Derby 64, developed by Looking Glass Studios.
Differences
- A debug menu can be accessed by pressing the “L” button on the controller.
- The header does not contain the game’s ID.
Screenshots
ROM Information
----| File Data |--------------------------------------------------
System: Nintendo - Nintendo 64
File: Destruction Derby.n64
BitSize: 128 Mbit
Size (Bytes): 16777216
CRC32: A0FF0874
MD5: 749AC5BC4E7F2B17274F6966DDBF6872
SHA1: 6C20DE318BD6C96409858BE3C09E14CE01B829A9
SHA256: EEAD2F3ED135E51794131DDEF086264C337879458974A4BAD223BDF4C037DF0C
----| Header Data |------------------------------------------------
Fixed Value 1: 0x8037
Compression Flag: 0x12
Fixed Value 2: 0x400000000F
EntryPoint: 0x00040080
Fixed Value 3: 0x000014
Unknown Value: 0x49
Boot Chip: CIC-NUS-6102
CRC1: 0x7C53D0CB (Ok)
CRC2: 0x0F34879A (Ok)
Reserved 1: 0x0000000000000000
Title:
Reserved 2: 0x0000000000000000
Serial: (Unknown)
Version: 0x00 (v1.0)
Board / Cartridge Images
Special Thanks
Massive thanks to Anonymous, ehw, and iniche for sending this in for release!