X'treme Roller (USA) (Prototype)
Today we have released X’treme Roller, a cancelled Nintendo 64 port developed by Titus Software! It did, however, make a retail release on the Playstation 1 in PAL regions. This build is very early and contains no sound effects or music, with only two playable areas. The two areas can be swapped between by pressing the L button.
Screenshots
ROM Information
----| File Data |--------------------------------------------------
System: Nintendo - Nintendo 64
File: XtremeRoller.z64
BitSize: 192 Mbit
Size (Bytes): 25165824
CRC32: FCE6875F
MD5: 1878C3D3CC1BFB7A40FCDBAF4F1B1DB5
SHA1: E8355739333860342BF87505ACA2DA83FF62CED4
SHA256: 1465517B5C2486B4BA83B1B03CA2B140FD46E3DA37D8A9987C6C0B1B92613A77
----| Header Data |------------------------------------------------
Fixed Value 1: 0x8037
Compression Flag: 0x12
Fixed Value 2: 0x400000000F
EntryPoint: 0x00040080
Fixed Value 3: 0x000014
Unknown Value: 0x44
Boot Chip: CIC-NUS-6102
CRC1: 0x4AE3C1CA (Ok)
CRC2: 0x58AB9D31 (Ok)
Reserved 1: 0x0000000000000000
Title:
Reserved 2: 0x0000000000000000
Serial: (Unknown)
Version: 0x00 (v1.0)
Board / Cartridge Images
Playthrough Video
A gameplay video play through played by Hard4Games:
Special Thanks
Massive thanks to Baker64 for sending this in for release!