This is a prototype of The Legend of Zelda: Ocarina of Time made for testing the GameCube version’s changes. It has debug features enabled and is from the PAL region and is dated as being from Feb 13, 2003 (zelda@srd022j 03-02-13 19:46:49). At the end of the data there is an overdump which contains the retail release of Conker’s Bad Fur Day.


Screenshot Screenshot

ROM Information

----| File Data |--------------------------------------------------
System:             Nintendo - Nintendo 64           
File:               ocarina_proto.bin
BitSize:            512 Mbit
Size (Bytes):       67108864
CRC32:              C188ACDA
MD5:                AB1CA59D0039E3B34D82DB650B54D7B9
SHA1:               DA19CA4AAC723C155D55AE371107B8462044E350
SHA256:             F2ED79515542FAECFDB054CC5228B3F755BFA6C5FD4DF52811240CBAAAA979E1
----| Header Data |------------------------------------------------
Fixed Value 1:      0x8037
Compression Flag:   0x12
Fixed Value 2:      0x400000000F
EntryPoint:         0x00040080
Fixed Value 3:      0x000014
Unknown Value:      0x4C
Boot Chip:          CIC-NUS-6105
CRC1:               0x87121EFE (Ok)
CRC2:               0x3149592C (Ok)
Reserved 1:         0x0000000000000000
Title:              THE LEGEND OF ZELDA 
Reserved 2:         0x0000000000000000
Serial:             NZLP (Europe)
Version:            0x0F (v1.15)

Board / Cartridge Images

Cart Front


Download The Legend of Zelda - Ocarina of Time (Europe) (Prototype) (Feb 13th 2003)