This is a prototype of 007: The World is Not Enough by Eurocom. On boot, you will be greeted by a passcode screen. This can be bypassed by following this combination on the analogue stick: left, left, right, right, left. It seems to be quite an early build with many placeholder assets. There are many differences everywhere, from the music, menus, the title, stages, etc. Often times the player’s weapons are invisible, and there are many other glitches throughout the maps.


Screenshot Screenshot Screenshot

ROM Information

----| File Data |--------------------------------------------------
System:             Nintendo - Nintendo 64         
File:               DEV-TWINE.n64
BitSize:            128 Mbit
Size (Bytes):       16777216
CRC32:              6C180FEF
MD5:                39ABE0C383A44C464B408BE3E1D6766E
SHA1:               376042DDEDFD4F738786500531D67D5C299577BE
SHA256:             5AB4AFFB162E2B4172ED0BBC766641B3F17417FD3619D2A048D8720D726EDB87
----| Header Data |------------------------------------------------
Fixed Value 1:      0x8037
Compression Flag:   0x12
Fixed Value 2:      0x400000000F
EntryPoint:         0x00040080
Fixed Value 3:      0x000014
Unknown Value:      0x4B
Boot Chip:          CIC-NUS-6102
CRC1:               0x7BD65F9E (Ok)
CRC2:               0x76B6A083 (Ok)
Reserved 1:         0x0000000000000000
Title:              TWINE               
Reserved 2:         0x0000000000000000
Serial:             NM4E (USA)
Version:            0x00 (v1.0)

Board / Cartridge Images

Cart Front


Download 007 - The World is Not Enough (USA) (Prototype)